
Production ready Unreal Engine UI experience
Background & Goal
In a groundbreaking initiative, Lynk & Co set out to deliver the world’s first fully 3D Human-Machine Interface (HMI) system for a car, leveraging the Unreal Engine. This strategic partnership involved EcarX, Meizu, and Lynk & Co, marking a major step into uncharted technological territory.
The goal was to create the world’s first fully 3D HMI system for a car, leveraging Unreal Engine technology to deliver an innovative and immersive user experience in collaboration with EcarX and Meizu.
My role & Responsibilities
Project Leader, focused on managing timelines, external communication, and strategic collaboration with multiple new stakeholders.​
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Oversaw project delivery, ensuring alignment between stakeholders and the technical team.
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Managed external communication and collaboration between Lynk & Co, EcarX, and Meizu.
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Facilitated the integration of a full-stack Unreal Engine development team, coordinating with UX and UI designers.
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Traveled to China multiple times to ensure project alignment and build relationships with new partners.
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Mitigated challenges related to political dynamics, stakeholder interests, and a high-pressure timeline.
Challenges & solutions
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The project was behind schedule, with stakeholders losing confidence.
→ Restructured the project plan, introduced clearer timelines, and implemented regular progress updates to rebuild trust.
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Managing expectations across three new partners with no prior relationships.
→ Built strong communication channels, traveled for face-to-face meetings, and fostered mutual understanding and collaboration.
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Navigating a steep learning curve in a new tech area (Unreal Engine and 3D systems).
→ Collaborated closely with technical artists and Unreal developers to understand the complexities and ensure efficient project management.
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Balancing high stakes and tight deadlines under intense pressure.
→ Maintained focus on clear deliverables and frequent stakeholder communication to keep progress on track.
Tools, Techniques, and Methodologies
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Project Management Tools: Jira, Excel, PowerPoint.
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Communication Tools: Teams, WeChat (for cross-regional collaboration).
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Methodologies: Agile project management, stakeholder alignment strategies, and cross-cultural collaboration.
Key Achievements
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Delivered Lynk & Co’s part of the project despite the challenging scope and timeline.
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Built and coordinated a full-stack Unreal Engine development team, integrating it with existing UX and UI design teams.
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Rebuilt stakeholder confidence through transparent communication and timely deliverables.
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Established collaboration frameworks with EcarX and Meizu, laying the foundation for future partnerships.
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Successfully navigated one of the most intense and high-pressure projects, demonstrating adaptability and resilience.

Lessons learned
Personal Growth
Developed skills in managing high-stakes projects with complex stakeholder dynamics and steep technical learning curves.​
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Team Insights
Learned the importance of integrating technical teams (e.g., Unreal developers) with design teams to streamline collaboration.
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Future Applications
Gained insights into managing cross-regional partnerships, handling political dynamics, and leading in uncharted technical areas.